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Eu4 imperium universalis mod patch notes
Eu4 imperium universalis mod patch notes











eu4 imperium universalis mod patch notes
  1. #Eu4 imperium universalis mod patch notes full
  2. #Eu4 imperium universalis mod patch notes code

  • Generic unit model for Polynesian countries.
  • #Eu4 imperium universalis mod patch notes full

  • Full sets of unit models for Brunei, Majapahit, Malacca, Pagaruyung, Ayutthaya, Champa, Lan Na, Luang Prabang.
  • Brunei, Champa, Cherokee, Dakota, Iroquois, Lan Xang, Khmer, Madyas, Majapahit, Navajo, Palembang, Pegu, Powhatan, Pueblo, Siamese, Shan states, Sunda, Tondo and Vietnamese missions.
  • eu4 imperium universalis mod patch notes

  • You can now choose to extend a regency to delay when your heir ascends to the throne.
  • Regency councils are now led by estates.
  • eu4 imperium universalis mod patch notes

  • Draft transports mechanic to quickly build a transportation navy.
  • New Pillage Capital wargoal to steal development from your enemies.
  • You can now specify to never mothball certain forts.
  • New Mandala government reform for some nations which encourages gameplay with vassals.
  • You can now designate units to automatically carpet siege selected areas.
  • Totemism has a new mechanic where previous rulers can be selected as ancestors and give you modifiers based on traits.
  • You can centralize a state to reduce its governing cost.
  • You can concentrate development of your or your vassal states transfering the development to your capital.
  • Colonial nations have upgrades giving various bonuses.
  • Colonial nations have three different types which gives them different behavior.
  • You can now trade favors to reduce the opinion towards another country.
  • You can now trade favors to request the return of a core province.
  • You can now trade favors to put a relative on the throne of another country.
  • You can now trade favors to ask someone to break an alliance.
  • You can now trade accumulated favors for ducats, soldiers and sailors.
  • You can now curry favors with another country.
  • Added several Events related to Monuments.
  • Some Monuments can be relocated to your capital.
  • Monuments can be upgraded giving greater bonuses.
  • Monuments are now spread around the world giving a variety of modifiers to their owners.
  • The patch was released alongside the Leviathan expansion. But it still makes you think, and for that I have to give it some credit.Patch 1.31, aka "Majapahit", was released on with the checksum 0fb9.

    eu4 imperium universalis mod patch notes

    Even if it was I’m not sure I’d have any interest in it. It’s not a bad game, it’s just not terribly good. Mechanically the game is lacking from what I desire in a strategy game and the context isn’t done in a tactful manner. It fills a spot beyond what an average RTS player might want and not what a more hardcore strategy gamer likes. Here’s my TL DR version : If we took this out of the Syrian theater and instead stuck it in, I don’t know, Korea 1952, or Berlin 1945, it’d be a forgettable game. And this war still continues.Įdit : This has been getting lots of traffic and comments.

    #Eu4 imperium universalis mod patch notes code

    If 70 years isn’t long enough, how about something that’s still going on? What does it say about the conflict that there’s been enough time to come up with the idea, Steam Greenlight it, code it, and release it. So when I saw the game Syrian Warfare I kind of cringed a little bit. You don’t get that from some ancient war. It’s tough to speak when the memories are fresh, even 70 years later. When he covers Nazi Germany there’s still people who can look down at the numbered tattoos on their arms and remember. Dan Carlin opens up one of his best Hardcore History Podcasts talking about the hatemail he gets whenever he covers a modern story.













    Eu4 imperium universalis mod patch notes